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SHAVE OFF | SCHICK
To further Schick's efforts to authentically connect with their target audience of comic book fans, gamers and pop culture geeks, my team created a bespoke video game experience for Comic Con NYC. The Shave Off game used the Schick Hydro 5 razor as a controller to shave the beards of a whimsical group of aliens and spacemen. A leaderboard kept track of the best scores and mystery box prizes were awarded at the end of each day. My team turned this labor of love around in a few short weeks, doing much of it in-house. All of the animation and programming of the game was done by my team and I personally led the creative concept, game mechanics and visual design. I also composed all of the music composition and sound effects.

Schick Shave Off
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